Emitter
发射器
Redshift supports rendering out particles generated from the Emitter inside of Cinema 4D. To get your particles to show up in the renderview all you have to do is apply a redshift tag to the Emitter and set the mode to Spheres. Then adjust the settings accordingly.
Redshift 支持渲染出从 Cinema 4 d 内部发射器产生的粒子。为了让你的粒子在渲染视图中显示出来,你所要做的就是对发射器应用红移标签并设置模式为球体。然后相应地调整设置。
Standard Cinema 4D Particles
标准影院4D 粒子
Tracers
示踪剂
You can render out tracers by adding a Redshift Object Tag and using the different Curve options shown below. For more information on Curve specific features, click here.
您可以通过添加红移对象标记和使用下面所示的不同的 Curve 选项来渲染示踪器。想了解更多关于曲线特定功能的信息,请点击这里。
Redshift Object Tag
红移对象标记
The Curve option will only appear on objects such as Splines,Tracers, XP Trails, and MoSpline.
曲线选项将只出现在对象,如样条,示踪剂,XP 步道,和 MoSpline。
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